feat(pi-dosbox): persistent DOSBox with QBasic and agent tool
- DOSBox now starts at session_start and persists in background - /dosbox command attaches UI to running instance (Ctrl+Q detaches) - Added dosbox tool with actions: send_keys, screenshot, read_text - Bundled QuickBASIC 4.5 files, mounted at C:\QB on startup - Agent can interact with DOSBox programmatically via tool Use: pi -e ./examples/extensions/pi-dosbox Then: /dosbox to view, or let agent use the dosbox tool
This commit is contained in:
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/**
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* Persistent DOSBox Instance Manager
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*
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* Manages a singleton DOSBox instance that runs in the background.
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* Provides API for sending keys, reading screen, and taking screenshots.
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*/
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import { createRequire } from "node:module";
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import { dirname, join } from "node:path";
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import { fileURLToPath } from "node:url";
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import { deflateSync } from "node:zlib";
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import type { CommandInterface, Emulators } from "emulators";
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const __dirname = dirname(fileURLToPath(import.meta.url));
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let emulatorsInstance: Emulators | undefined;
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async function getEmulators(): Promise<Emulators> {
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if (!emulatorsInstance) {
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const require = createRequire(import.meta.url);
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const distPath = dirname(require.resolve("emulators"));
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await import("emulators");
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const g = globalThis as unknown as { emulators: Emulators };
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const emu = g.emulators;
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emu.pathPrefix = `${distPath}/`;
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emu.pathSuffix = "";
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emulatorsInstance = emu;
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}
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return emulatorsInstance;
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}
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export interface DosboxState {
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width: number;
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height: number;
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lastFrame: Uint8Array | null;
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isGraphicsMode: boolean;
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}
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export class DosboxInstance {
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private static instance: DosboxInstance | null = null;
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private ci: CommandInterface | null = null;
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private state: DosboxState = {
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width: 0,
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height: 0,
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lastFrame: null,
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isGraphicsMode: false,
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};
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private frameListeners: Set<(rgba: Uint8Array, width: number, height: number) => void> = new Set();
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private initPromise: Promise<void> | null = null;
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private disposed = false;
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private constructor() {}
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static async getInstance(): Promise<DosboxInstance> {
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if (!DosboxInstance.instance) {
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DosboxInstance.instance = new DosboxInstance();
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await DosboxInstance.instance.init();
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}
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return DosboxInstance.instance;
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}
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static getInstanceSync(): DosboxInstance | null {
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return DosboxInstance.instance;
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}
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static async destroyInstance(): Promise<void> {
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if (DosboxInstance.instance) {
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await DosboxInstance.instance.dispose();
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DosboxInstance.instance = null;
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}
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}
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private async init(): Promise<void> {
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if (this.initPromise) return this.initPromise;
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this.initPromise = (async () => {
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const emu = await getEmulators();
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const bundle = await this.createBundle(emu);
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this.ci = await emu.dosboxDirect(bundle);
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// Mount QBasic files to C:
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await this.mountQBasic();
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const events = this.ci.events();
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events.onFrameSize((width: number, height: number) => {
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this.state.width = width;
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this.state.height = height;
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});
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events.onFrame((rgb: Uint8Array | null, rgba: Uint8Array | null) => {
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if (!this.state.width || !this.state.height) {
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if (this.ci) {
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this.state.width = this.ci.width();
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this.state.height = this.ci.height();
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}
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}
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const rgbaFrame = rgba ?? (rgb ? this.expandRgbToRgba(rgb) : null);
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if (rgbaFrame) {
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this.state.lastFrame = rgbaFrame;
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// Detect graphics mode by checking if we're in standard text resolution
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// Text mode is typically 640x400 or 720x400
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this.state.isGraphicsMode = this.state.width !== 640 && this.state.width !== 720;
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for (const listener of this.frameListeners) {
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listener(rgbaFrame, this.state.width, this.state.height);
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}
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}
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});
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events.onExit(() => {
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this.disposed = true;
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DosboxInstance.instance = null;
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});
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})();
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return this.initPromise;
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}
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private async createBundle(emu: Emulators): Promise<Uint8Array> {
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const bundle = await emu.bundle();
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bundle.autoexec(
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"@echo off",
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"mount c c:",
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"c:",
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"cls",
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"echo QuickBASIC 4.5 mounted at C:\\QB",
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"echo.",
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"dir /w",
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);
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return bundle.toUint8Array(true);
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}
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private async mountQBasic(): Promise<void> {
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if (!this.ci) return;
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const fs = (this.ci as unknown as { transport: { module: { FS: EmscriptenFS } } }).transport.module.FS;
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const rescan = (this.ci as unknown as { transport: { module: { _rescanFilesystem: () => void } } }).transport
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.module._rescanFilesystem;
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// Create directory structure
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try {
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fs.mkdir("/c");
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} catch {
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/* exists */
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}
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try {
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fs.mkdir("/c/QB");
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} catch {
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/* exists */
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}
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// Read QBasic files from the extension directory
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const qbasicDir = join(__dirname, "..", "qbasic");
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const { readdirSync, readFileSync } = await import("node:fs");
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const files = readdirSync(qbasicDir);
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for (const file of files) {
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if (file.startsWith(".")) continue;
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try {
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const data = readFileSync(join(qbasicDir, file));
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fs.writeFile(`/c/QB/${file.toUpperCase()}`, data);
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} catch (e) {
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console.error(`Failed to mount ${file}:`, e);
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}
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}
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// Rescan so DOS sees the new files
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rescan();
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}
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private expandRgbToRgba(rgb: Uint8Array): Uint8Array {
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const rgba = new Uint8Array((rgb.length / 3) * 4);
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for (let i = 0, j = 0; i < rgb.length; i += 3, j += 4) {
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rgba[j] = rgb[i] ?? 0;
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rgba[j + 1] = rgb[i + 1] ?? 0;
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rgba[j + 2] = rgb[i + 2] ?? 0;
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rgba[j + 3] = 255;
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}
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return rgba;
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}
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isReady(): boolean {
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return this.ci !== null && !this.disposed;
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}
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getState(): DosboxState {
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return { ...this.state };
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}
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getCommandInterface(): CommandInterface | null {
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return this.ci;
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}
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addFrameListener(listener: (rgba: Uint8Array, width: number, height: number) => void): void {
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this.frameListeners.add(listener);
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}
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removeFrameListener(listener: (rgba: Uint8Array, width: number, height: number) => void): void {
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this.frameListeners.delete(listener);
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}
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/**
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* Send key events to DOSBox
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*/
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sendKeys(keys: string): void {
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if (!this.ci) return;
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for (const key of keys) {
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const keyCode = this.charToKeyCode(key);
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if (keyCode !== null) {
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const needsShift = this.needsShift(key);
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if (needsShift) {
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this.ci.sendKeyEvent(KBD.leftshift, true);
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}
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this.ci.sendKeyEvent(keyCode, true);
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this.ci.sendKeyEvent(keyCode, false);
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if (needsShift) {
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this.ci.sendKeyEvent(KBD.leftshift, false);
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}
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}
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}
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}
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/**
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* Send a special key (enter, backspace, etc.)
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*/
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sendSpecialKey(key: "enter" | "backspace" | "tab" | "escape" | "up" | "down" | "left" | "right" | "f5"): void {
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if (!this.ci) return;
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const keyCode = KBD[key];
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if (keyCode) {
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this.ci.sendKeyEvent(keyCode, true);
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this.ci.sendKeyEvent(keyCode, false);
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}
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}
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/**
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* Read text-mode screen content
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*/
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readScreenText(): string | null {
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if (!this.ci) return null;
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try {
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// Try to get screen text from emulators API
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const text = (this.ci as unknown as { screenText?: () => string }).screenText?.();
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return text ?? null;
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} catch {
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return null;
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}
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}
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/**
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* Get screenshot as PNG base64
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*/
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getScreenshot(): { base64: string; width: number; height: number } | null {
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if (!this.state.lastFrame || !this.state.width || !this.state.height) {
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return null;
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}
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const png = this.encodePng(this.state.width, this.state.height, this.state.lastFrame);
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return {
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base64: png.toString("base64"),
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width: this.state.width,
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height: this.state.height,
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};
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}
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private encodePng(width: number, height: number, rgba: Uint8Array): Buffer {
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const stride = width * 4;
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const raw = Buffer.alloc((stride + 1) * height);
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for (let y = 0; y < height; y++) {
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const rowOffset = y * (stride + 1);
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raw[rowOffset] = 0;
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raw.set(rgba.subarray(y * stride, y * stride + stride), rowOffset + 1);
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}
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const compressed = deflateSync(raw);
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const header = Buffer.alloc(13);
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header.writeUInt32BE(width, 0);
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header.writeUInt32BE(height, 4);
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header[8] = 8;
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header[9] = 6;
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header[10] = 0;
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header[11] = 0;
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header[12] = 0;
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const signature = Buffer.from([0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a]);
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const ihdr = this.createChunk("IHDR", header);
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const idat = this.createChunk("IDAT", compressed);
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const iend = this.createChunk("IEND", Buffer.alloc(0));
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return Buffer.concat([signature, ihdr, idat, iend]);
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}
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private createChunk(type: string, data: Buffer): Buffer {
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const length = Buffer.alloc(4);
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length.writeUInt32BE(data.length, 0);
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const typeBuffer = Buffer.from(type, "ascii");
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const crcBuffer = Buffer.concat([typeBuffer, data]);
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const crc = this.crc32(crcBuffer);
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const crcOut = Buffer.alloc(4);
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crcOut.writeUInt32BE(crc, 0);
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return Buffer.concat([length, typeBuffer, data, crcOut]);
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}
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private crc32(buffer: Buffer): number {
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let crc = 0xffffffff;
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for (const byte of buffer) {
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crc = CRC_TABLE[(crc ^ byte) & 0xff] ^ (crc >>> 8);
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}
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return (crc ^ 0xffffffff) >>> 0;
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}
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private charToKeyCode(char: string): number | null {
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const lower = char.toLowerCase();
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if (lower >= "a" && lower <= "z") {
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return lower.charCodeAt(0) - 32; // A-Z = 65-90
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}
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if (char >= "0" && char <= "9") {
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return char.charCodeAt(0); // 0-9 = 48-57
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}
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if (char === " ") return KBD.space;
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if (char === "\n" || char === "\r") return KBD.enter;
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if (char === "\t") return KBD.tab;
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// Common punctuation
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const punct: Record<string, number> = {
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".": 46,
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",": 44,
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";": 59,
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":": 59, // shift
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"'": 39,
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'"': 39, // shift
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"-": 45,
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_: 45, // shift
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"=": 61,
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"+": 61, // shift
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"[": 91,
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"]": 93,
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"\\": 92,
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"/": 47,
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"!": 49, // shift+1
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"@": 50, // shift+2
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"#": 51, // shift+3
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$: 52, // shift+4
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"%": 53, // shift+5
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"^": 54, // shift+6
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"&": 55, // shift+7
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"*": 56, // shift+8
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"(": 57, // shift+9
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")": 48, // shift+0
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};
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return punct[char] ?? null;
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}
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private needsShift(char: string): boolean {
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if (char >= "A" && char <= "Z") return true;
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return '~!@#$%^&*()_+{}|:"<>?'.includes(char);
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}
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async dispose(): Promise<void> {
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if (this.disposed) return;
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this.disposed = true;
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this.frameListeners.clear();
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if (this.ci) {
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const origLog = console.log;
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const origError = console.error;
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console.log = () => {};
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console.error = () => {};
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try {
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await this.ci.exit();
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} catch {
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/* ignore */
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}
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setTimeout(() => {
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console.log = origLog;
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console.error = origError;
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}, 100);
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this.ci = null;
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}
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}
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}
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// js-dos key codes
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const KBD: Record<string, number> = {
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enter: 257,
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backspace: 259,
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tab: 258,
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escape: 256,
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space: 32,
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leftshift: 340,
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up: 265,
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down: 264,
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left: 263,
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right: 262,
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f5: 294,
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};
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const CRC_TABLE = createCrcTable();
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function createCrcTable(): Uint32Array {
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const table = new Uint32Array(256);
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for (let i = 0; i < 256; i++) {
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let c = i;
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for (let j = 0; j < 8; j++) {
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if (c & 1) {
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c = 0xedb88320 ^ (c >>> 1);
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} else {
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c >>>= 1;
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}
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}
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table[i] = c >>> 0;
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}
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return table;
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}
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// Emscripten FS type
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interface EmscriptenFS {
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mkdir(path: string): void;
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writeFile(path: string, data: Uint8Array | Buffer): void;
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readFile(path: string): Uint8Array;
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readdir(path: string): string[];
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unlink(path: string): void;
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}
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Block a user