493 lines
11 KiB
Julia
493 lines
11 KiB
Julia
""" To implement a Monte Carlo Tree Search (MCTS) algorithm in Julia with the UCT (Upper Confidence
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Bound for Trees) selection function, you can follow the steps below: Define the necessary types
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and functions for the MCTS algorithm:
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"""
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module mcts
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export MCTSNode, runMCTS, isleaf
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using Dates, UUIDs, DataStructures, JSON3, Random, PrettyPrinting
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using GeneralUtils
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using ..type, ..llmfunction
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# ---------------------------------------------- 100 --------------------------------------------- #
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""" a node for MCTS search tree
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# Arguments
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- `state::T`
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a state of a game. Can be a Dict or something else.
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- `visits::Integer `
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number of time the game visits this state
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- `stateValue::Float64`
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state value
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- `children::Dict{T, MCTSNode}`
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children node
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# Return
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- `nothing`
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# Example
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```jldoctest
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julia> state = Dict(
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:info=> Dict(), # keyword info
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:thoughtHistory=> Dict(
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:question=> _,
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:thought_1=> _,
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:action_1=> _,
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:observation_1=> _,
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:thought_2=> _,
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...
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)
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)
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```
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# TODO
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[] update docstring
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# Signature
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"""
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mutable struct MCTSNode{T1<:AbstractDict, T2<:AbstractString}
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nodekey::T2
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state::T1
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visits::Integer
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stateevaluation::T2
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statevalue::Number
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reward::Number
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isterminal::Bool
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parent::Union{MCTSNode, Nothing}
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children::Dict{String, MCTSNode}
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end
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""" Select a node based on UCT score
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# Arguments
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- `node::MCTSNode`
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mcts node
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- `w::Float64`
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exploration weight
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# Return
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# Example
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```jldoctest
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julia>
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```
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# TODO
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[] update docstring
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[x] check childNode.total_reward w/ LATS paper. Which value total_reward representing
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# Signature
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"""
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function UCTselect(node::MCTSNode, w::Float64)
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max_uct = -Inf
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selectedNode = nothing
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for (childState, childNode) in node.children
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weightedterm =
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if node.visits == 0 || childNode.visits == 0
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0
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else
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w * sqrt(log(node.visits) / childNode.visits)
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end
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uctValue = childNode.statevalue + weightedterm
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if uctValue > max_uct
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max_uct = uctValue
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selectedNode = childNode
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end
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end
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return selectedNode
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end
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""" Expand selected node
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# Arguments
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- `a::T1`
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One of YiemAgent's agent
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- `node::MCTSNode`
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MCTS node
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- `state::T2`
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a state of a game. Can be a Dict or something else.
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- `decisionMaker::Function`
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a function that output Thought and Action
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- `progressValueEstimator::Function`
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a function that output trajectory progress score
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# Return
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# Example
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```jldoctest
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julia>
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```
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# TODO
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- [] update docstring
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# Signature
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"""
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function expand(a::T1, node::MCTSNode, decisionMaker::Function,
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progressValueEstimator::Function, isterminal::Function; n::Integer=3) where {T1<:agent}
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# sampling action from decisionMaker
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for sample in 1:n
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thoughtDict = decisionMaker(a, node.state)
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newNodeKey, newstate, isterminalstate, reward = MCTStransition(a, node.state, thoughtDict,
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isterminal)
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# add progressValueEstimator
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stateevaluation, statevalue = progressValueEstimator(a, newstate)
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if newNodeKey ∉ keys(node.children)
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node.children[newNodeKey] = MCTSNode(newNodeKey, newstate, 0, stateevaluation, statevalue,
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reward, isterminalstate, node, Dict{String, MCTSNode}())
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end
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end
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end
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"""
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# Arguments
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- `node::MCTSNode`
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node that will be a simulation starting point.
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# Return
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# Example
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```jldoctest
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julia>
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```
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# TODO
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- [] update docstring
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- [x] implement the function
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- [] check for the terminal state (node.reward != 0), break if it is terminal state
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# Signature
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"""
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function simulate(a, node::MCTSNode, decisionMaker::Function, progressValueEstimator::Function,
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isterminal::Function, maxDepth::Int; n=3)::Number
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simTrajectoryReward = 0.0
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for depth in 1:maxDepth
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if node.isterminal
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break
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else
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try
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simTrajectoryReward += node.reward
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expand(a, node, decisionMaker, progressValueEstimator, isterminal, n=n)
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node = selectChildNode(node)
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catch
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# if error occurs, break and try again later
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break
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end
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end
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end
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return simTrajectoryReward
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end
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"""
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# Arguments
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# Return
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# Example
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```jldoctest
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julia>
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```
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# TODO
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- [] update docstring
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- [WORKING] implement the function
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# Signature
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"""
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function backpropagate(node, simTrajectoryReward; discountRewardCoeff=0.9)
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while !isroot(node)
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# Update the statistics of the current node based on the result of the playout
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node.visits += 1
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node.statevalue += ((node.statevalue * (node.visits-1)) + simTrajectoryReward) / node.visits
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simTrajectoryReward *= discountRewardCoeff # discount because future reward is uncertain
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node = node.parent
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end
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end
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""" Get a new state
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# Arguments
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- `a::T1`
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one of YiemAgent's agent
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- `state::T2`
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current game state
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- `thoughtDict::T3`
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contain Thought, Action, Observation
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- `isterminal::Function`
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a function to determine terminal state
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# Return
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- `(newNodeKey, newstate, isterminalstate, reward)::Tuple{String, Dict{Symbol, <:Any}, Bool, <:Number}`
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# Example
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```jldoctest
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julia> state = Dict{Symbol, Dict{Symbol, Any}}(
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:thoughtHistory => Dict(:question => "Hello, I want to buy a bottle of wine."),
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:storeinfo => Dict(),
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:customerinfo => Dict()
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)
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julia> thoughtDict = Dict(
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:question=> "I want to buy a bottle of wine.",
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:thought_1=> "The customer wants to buy a bottle of wine.",
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:action_1=> Dict{Symbol, Any}(
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:name=>"Chatbox",
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:input=>"What occasion are you buying the wine for?",
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),
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:observation_1 => ""
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)
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```
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# TODO
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- [x] add other actions
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- [] add embedding of newstate and store in newstate[:embedding]
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# Signature
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"""
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function MCTStransition(a::T1, state::T2, thoughtDict::T3, isterminal::Function
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)::Tuple{String, Dict{Symbol, <:Any}, Bool, <:Number} where {T1<:agent, T2<:AbstractDict, T3<:AbstractDict}
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actionname = thoughtDict[:action][:name]
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actioninput = thoughtDict[:action][:input]
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# map action and input() to llm function
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response =
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if actionname == "chatbox"
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virtualWineCustomerChatbox(a, actioninput) # virtual customer
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elseif actionname == "winestock"
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winestock(a, actioninput)
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elseif actionname == "recommendbox"
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virtualWineCustomerReccommendbox(a, actioninput)
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else
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error("undefined LLM function. Requesting $actionname")
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end
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latestThoughtKey, latestThoughtIndice = GeneralUtils.findHighestIndexKey(state[:thoughtHistory],
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"thought")
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nextIndice = latestThoughtKey == :NA ? 1 : latestThoughtIndice + 1
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latestThoughtKey = Symbol("thought_$nextIndice")
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latestActionKey = Symbol("action_$nextIndice")
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# add Thought, action, observation to thoughtHistory
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newstate = deepcopy(state)
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newstate[:thoughtHistory][latestThoughtKey] = thoughtDict[:thought]
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newstate[:thoughtHistory][latestActionKey] = thoughtDict[:action]
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latestObservationKey = Symbol("observation_$(nextIndice)")
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newstate[:thoughtHistory][latestObservationKey] = response
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newNodeKey = GeneralUtils.uuid4snakecase()
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isterminalstate, reward = isterminal(newstate)
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return (newNodeKey, newstate, isterminalstate, reward)
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end
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""" Determine whether a node is a leaf node of a search tree.
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# Arguments
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- `node::MCTSNode`
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a search tree node
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# Return
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- `result::Bool`
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true if it is a leaf node, false otherwise.
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# Example
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```jldoctest
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julia> using Revise
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julia> using YiemAgent, DataStructures
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julia> initialState = Dict{Symbol, Any}(
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:customerinfo=> Dict{Symbol, Any}(),
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:storeinfo=> Dict{Symbol, Any}(),
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:thoughtHistory=> OrderedDict{Symbol, Any}(
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:question=> "How are you?",
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)
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)
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julia> statetype = typeof(initialState)
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julia> root = YiemAgent.MCTSNode(initialState, 0, 0.0, Dict{statetype, YiemAgent.MCTSNode}())
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julia> YiemAgent.isleaf(root)
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true
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```
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# TODO
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[] update docs
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# Signature
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"""
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isleaf(node::MCTSNode)::Bool = isempty(node.children)
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""" Select child node based on the highest statevalue
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# Arguments
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- `node::MCTSNode`
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node of a search tree
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# Return
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- `childNode::MCTSNode`
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the highest value child node
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# Example
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```jldoctest
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julia>
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```
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# Signature
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"""
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function selectChildNode(node::MCTSNode)::MCTSNode
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highestProgressValue = 0
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nodekey = nothing
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# loop thought node children dictionary to find the highest progress value
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for (k, childNode) in node.children
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thisNodeProgressValue = childNode.statevalue + childNode.reward
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if childNode.statevalue > highestProgressValue
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highestProgressValue = thisNodeProgressValue
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nodekey = childNode.nodekey
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end
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end
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return node.children[nodekey]
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end
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""" Determine wheter a given node is a root node
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# Arguments
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- `node::MCTSNode`
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node of a search tree
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# Return
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- `isrootnode::Bool`
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true if the given node is root node, false otherwise
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# Example
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```jldoctest
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julia>
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```
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# TODO
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[] update docs
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[TESTING] implement the function
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# Signature
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"""
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isroot(node::MCTSNode)::Bool = node.nodekey == "root" ? true : false
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# ------------------------------------------------------------------------------------------------ #
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# Create a complete example using the defined MCTS functions #
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# ------------------------------------------------------------------------------------------------ #
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""" Search the best action to take for a given state and task
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# Arguments
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- `a::agent`
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one of Yiem's agents
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- `initial state`
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initial state
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- `decisionMaker::Function`
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decide what action to take
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- `progressValueEstimator::Function`
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assess the value of the state
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- `reflector::Function`
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generate lesson from trajectory and reward
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- `isterminal::Function`
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determine whether a given state is a terminal state
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- `n::Integer`
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how many times action will be sampled from decisionMaker
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- `w::Float64`
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exploration weight. Value is usually between 1 to 2.
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Value 1.0 makes MCTS balance between exploration and exploitation like 50%-50%
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Value 2.0 makes MCTS aggressively search the tree
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# Return
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- `plan::Vector{Dict}`
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best plan
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# Example
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```jldoctest
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julia>
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```
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# TODO
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[] update docstring
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[PENDING] return best plan
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# Signature
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"""
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function runMCTS(
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a::T1,
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initialState,
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decisionMaker::Function,
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progressValueEstimator::Function,
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reflector::Function,
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isterminal::Function,
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n::Integer,
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maxDepth::Integer,
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maxIterations::Integer,
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w::Float64) where {T1<:agent}
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root = MCTSNode("root", initialState, 0, "N/A", 0, 0, false, nothing, Dict{String, MCTSNode}())
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for nth in 1:maxIterations
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node = root
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while !isleaf(node)
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node = UCTselect(node, w)
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end
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expand(a, node, decisionMaker, progressValueEstimator, isterminal, n=n)
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leafNode = UCTselect(node, w)
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simTrajectoryReward = simulate(a, leafNode, decisionMaker, progressValueEstimator,
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isterminal, maxDepth, n=n)
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backpropagate(leafNode, simTrajectoryReward)
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end
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best_child_state = argmax([child.total_reward / child.visits for child in values(root.children)])
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error("---> runMCTS")
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return best_child_state
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end
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end # module mcts |